![]() The higher the y value, the lower it will be. The higher the x value, the farther it will be in the right. This parameter determines the State Help Window x and y positions, as well as its width and height. Setting this value to No(false) will not prevent the State Help Window of being overlapped or overlap other windows. This parameter defines whether the State Help Window will appear even when the default Help Window is visible. State Help Window Width, the text will be cropped. For example, "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh" will not activate the break line and if the Text Width is higher than the This will not break line in the middle of words. You can still break lines normally in the State Description List parameter. This parameter enables/disables automatically break line whenever the State Help Window Text Width is higher than the Help Window Width. This includes the ones in VCM_HelpWindow, if the plugin is 'ON' and above this one in the Plugin Manager. Text codes, such as '\C' and '\n' may be used. If an Icon is used in more than one Buff or Debuff, only one entry will be used. Entries that don't match any Parameter Id will be ignored, as well as Buffs/Debuffs without Icons. Any Buff/Debuff Parameter Id higher than the number of entries in this parameter will have no text. If you don't want to display a text, simply put '\' to be allowed to edit more Buffs/Debuffs. The order must be exactly the same as the battler's parameters(Max HP, Max MP, Attack, M.Attack, Defense, M.Defense, Agility and Luck). This parameter defines the text that will be shown in the State Help Window. If an Icon is used in more than one State, only one entry will be used. Entries that don't match any State Id will be ignored, as well as States without Icons. Any State Id higher than the number of entries in this parameter will have no text. ![]() If you don't want to display a text, simply put '\' to be allowed to edit more States. The order must be exactly the same as the States Database. This parameter defines the text that will be shown in the State Help Window when hovering over states. However, if you want to, credit me as 'VCM Plugins' You are not allowed to redistribute this plugin.Available for commercial and non-commercial use.I cannot guarantee it works on lower versions. Version -> 1.03 This plugin was tested only on RPG Maker MV Version 1.6.2. This plugin does not affects other State Icons. ![]() Help Window and Sprite State Icons are configurable. Allows Actors to have them, like enemies do. Clicking them will force the icon change. This plugin shows a Help Window when the mouse is over the Sprite State Icons.
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